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8th Annual Games in Education Symposium
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Tuesday, August 5 • 2:15pm - 3:00pm
Decode Develop Dominate! Using 3D Modeling Projects to Teach Software Skills LIMITED

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Limited Capacity seats available

Participation in our society requires the use of software in almost every professional and academic pursuit. Students can be taught strategies that help them to effectively and quickly decode and dominate the software they will encounter in their lives.
This presentation will demonstrate how SketchUp and 3D software projects are used to teach these strategies. Long term projects based upon a Design Process and freely available software provide students with the opportunity to break down software, exploit it, and ultimately manage complexity while creating engaging digital products.

As projects move along the projects’ Design Process steps, similarities between successive software environments reinforce the strategies.

Reference materials and web resources are available for the projects and will be discussed. While SketchUp is used in the projects that will be covered, the strategies can be applied and taught using any software environment.

Speakers
avatar for Mark Eisenhardt

Mark Eisenhardt

Director of Technology, The Albany Academies
After a long career as a business software developer, I am happily teaching kids how to decode and dominate software! I focus on projects that use a Design Process to to guide research, 3D modeling, video editing and ultimately website publishing. All projects use free, platform independent software - primarily Google Drive enabled Apps, and spreadsheet based assignments.


Tuesday August 5, 2014 2:15pm - 3:00pm
Troy Room

Attendees (21)