This presentation covers the best practices for using games to teach ethics and related skills, including ethical awareness, empathy, character, and civic engagement. A framework for evaluating and identifying games to be used in the classroom will be discussed, as will be case studies of specific games to teach ethics and related skills, such as Mission US, Quandary, Awesome Upstanders, Gone Home, and Fable.
I teach interactive media and game design, and my expertise is in ethics, learning, and games. I am also the director of the Play Innovation Lab at Marist College. I look forward to meeting everyone!
Wednesday August 6, 2014 2:15pm - 3:00pm EDT
Room 166