8th Annual Games in Education Symposium
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Tuesday, August 5 • 10:15am - 11:00am
Gamify your Class without Electricity FILLING

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Limited Capacity seats available

Class Dojo, Socrative, Nearpod, Zondle and Play Brighter dominate most conversations about gamification in education. This focus on technology and apps automatically alienates some teachers: “I don’t have any computers in my room, so that leaves me out!” However, it is possible to gamify your class in the absence of any technology . . . even in the absence of electricity. This is because to ‘gamify’ is to use ‘game mechanics’ to motivate students. The concepts behind a good game are the same whether that game is on the internet or in a box with dice and a board.

avatar for Linda Darcy

Linda Darcy

Education Specialist, Capitol Region Education Council
Linda T. Darcy is an Education Specialist in the CREC Resource Group, which facilitates professional learning for school districts across Connecticut. She facilitates professional learning experiences in a wide range of topics, always grounding learning in Equity and Social Justice... Read More →

Tuesday August 5, 2014 10:15am - 11:00am EDT
Room 106

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