After the Storm is a new middle-grade literacy learning game from Classroom, Inc., an education non-profit which has been creating digital games for more than 20 years, while educating teachers on how to use games and technology to improve their practice. In After the Storm, students take on the role of Editor-in-Chief of an online magazine in a community that is facing the aftereffects of a major hurricane. The workshop will begin with an overview of the instructional design process behind the creation of After the Storm, which contains embedded assessments designed around selected Common Cores State Standards. Attendees will have the opportunity to play through a portion of the game and discuss implementation challenges and opportunities, as well as explore teacher dashboards and accompanying in-class project and discussion materials. Attendees will also receive a generalizable framework they can use to assess any digital game's potential impact and usefulness for instruction.